Kasumi Goto is the galaxy's most enigmatic thief and has enemies everywhere, but only a few could put a name to her face. She is a master of stealth and infiltration.
Kasumi GotoMaster ThiefRaceGenderVoice ActorAppearances
âI'm the best thief in the business, not the most famous. Need to watch my step to keep it that way.â
Mass Effect: Foundation Edit
Kasumi and her partner Keiji Okuda shared a very intimate relationship during their time together, always kissing and showing other forms of affection whenever they can. Kasumi, nicknamed 'Little Bird' by Keiji, surprised him by decorating their Illium apartment in a romantic atmosphere, staying cloaked until Keiji found her by feeling the air. She rewarded him with a kiss and pushed him over to the bed strewn with petals, discussing Keiji's recent acquittal. Kasumi revealed her worry and covert presence at the trial, and she reiterated her desire to stay by his side.
Kasumi felt it was time to start anew and for Keiji to leave the 'boring' Alliance, so Keiji shared with her his plan to steal from Donovan Hock on Bekenstein. She has never been to Bekenstein before, and easily persuaded she started to perform some of her tricks on Keiji in bed.
Less than a day later above Bekenstein, Kasumi led Keiji around the bowels of a ship looking for a good jump point out: an empty escape pod chute. She had the pod 'repaired' back at Illium to account for any bookkeeping discrepancies. Keiji was beginning to have doubts on the heist, but Kasumi was confident on doing it. Arriving at the jump point, they kissed again before skydiving, using flight suits Kasumi tested on an earlier job at Sur'Kesh. Kasumi found the freefall vista beautiful, perfectly timing their chute release for a safe but stylish landing on their intended location. Keiji commented on his girlfriend's flashy stunt, who indicated that the show was meant for him before locking lips again against the skyline.
Kasumi cloaked and scouted ahead inside the building, counting six professional guards on patrol. She surmised that the expense of hiring the guards must mean that their objective is still inside, so she set about to distracting them while Keiji went on ahead.
The master thief extensively used her cloaking, martial skills, and a decoy program given to her by Keiji to thrash heavily-armored individuals unable to see where she's coming from. By the time they recovered, Kasumi was bidding them farewell as 'she' (her decoy) locked a secure door between her and the guards. The real Kasumi and Keiji exchanged status updates, but hearing Keiji's abrupt scream made her panic and race toward his last known location.
The guards noticed her true whereabouts and resumed pursuit. Two of the guards caught up with her, only to be beaten with their own batons. Kasumi unlocked a door at the end of a hall at the third floor, only to see Keiji lying in a pool of his blood. She cradled the dying man in her arms and swore not to leave him, but guards were pounding behind the resealed door. Keiji beseeched his Little Bird to survive, and to retrieve his stolen graybox so they could be together again. Kasumi tearfully complied and left his body behind, activating her cloak and vowing to make good on her word.
Mass Effect 2 EditWeapon proficiencies EditPowers Edit
Dossier Edit
Kasumi is an expert on sabotage, infiltration, extraction, property acquisition, stealth and agile combat. Cerberus tried to contact Kasumi Goto to get her to joinCommander Shepard's mission. She noticed this and contacted Cerberus instead after trailing them. When that's done, Cerberus sends Shepard an e-mail containing meet-up instructions, entitled Rendezvous with Kasumi Goto.
From: Illusive Man At the end of the rendezvous, Kasumi agrees to work for Shepard provided the Commander helps her by recovering Keiji Okuda's graybox from Donovan Hock.
Shepard, At great cost and effort, we have tracked down the master thief Kasumi Goto and convinced her to work with you. Very few people have ever heard of her, and fewer can claim to have seen her in person. She is unequaled at stealth and infiltration, and her skills will prove invaluable in your mission. Travel to the Zakera Ward on the Citadel. There you will find a special ad terminal that differs from the usual. Input the password 'Silence is golden' to begin the rendezvous.
The Master Thief settles aboard the Normandy's port observation deck, surrounding herself with storied personal (and stolen) effects: two paintings, some books, a human bust, and a rose. If those items are explored, she tells Shepard about some of her adventures as a thief including her meeting with Keiji, a heist on Illium, and a rescue mission aboard a slaver ship.
Kasumi rivals Yeoman Chambers for the most insight on the different crew members, likely due to her expertise for observing, given her occupation as a thief. Indeed, she is the only person on the ship who will notice a change in Samara if Morinth steals her identity onboard the Normandy, though she says she would never spread that suspicion around.
Kasumi appears to have a crush on Jacob Taylor, asking Shepard if he likes 'Japanese girls with a penchant for kleptomania'. Jacob, however, doesn't notice or respond to this.
Known members of Kasumi's family include a grandmother who used to make her ramen.
Loyalty Edit
Kasumi has requested Shepard's aid in a heist on the planet Bekenstein to infiltrate the vault of a weapons dealer and smuggler named Donovan Hock. She stated that Hock killed her former partner, Keiji Okuda. They infiltrate a gala with several prominent underworld figures and end up battling Eclipse mercs, who are providing security for Hock.
Mass Effect 3 EditSix months after getting out of Shepard's suicide mission alive, Kasumi reappears on the Citadel, giving an anonymous tip to the salarianSpectreJondum Bau about hanar operatives being aware of an Alliance black ops raid into batarian space. Bau has been attempting to catch Kasumi for years, though he admits to having great respect for her abilities, and Kasumi (who is loitering nearby under cloak) expresses similar sentiments.
Kasumi surreptitiously assists Bau and Shepard as they track down the hanar responsible. While Shepard is running around the Citadel chasing leads, Kasumi inquires about the Normandy crew. Shepard brings up Garrus, if he's alive, or EDI and Joker, if not. Kasumi then asks about Jacob, if he is also alive. She pointedly refers to her ardor for Jacob, claiming his presence on the crew would've caused her to rejoin too.
It is later revealed that the culprit has been indoctrinated by Reaper technology and is attempting to disable the hanar homeworld of Kahje's automated defenses. Kasumi stops the virus, but the console is booby-trapped, and she appears to be killed when it explodes.
If Shepard helped Kasumi secure Keiji's graybox earlier, she will admit that the Alliance black ops raid Bau was investigating is the dangerous secret that was hidden within the graybox. It was carried out on batarians who had come across Reaper technology. Due to the potential for an escalated Alliance-batarian conflict, Keiji warned that the Alliance could be thrown into war if the secret got out.
Kasumi will reveal herself after the console's explosion, describing it as a perfect way to fake her death and escape Bau's pursuit. Though she refuses to become involved in the war, Shepard convinces her to lend her assistance to the Crucible project, enticing her with the thought of acquiring expensive equipment no one will miss. Ever the kleptomaniac, Kasumi agrees.
If Keiji's graybox was never retrieved, Kasumi will not discuss its contents as she doesn't know about them, instead complaining that Shepard refused to help her six months ago, and claiming that she still has personal business to conclude. After the explosion, she will also not reveal herself or join the war effort.
During the final battle for Earth, Kasumi can be contacted via hologram. She reports that the Crucible is good to go, not knowing what it'll do but assured that whatever it is it's going to be big. She tells Shepard that if the Commander survives, she will buy drinks.
If Shepard chooses to merge organic and synthetic life, if Kasumi was convinced to keep Keiji's memories, and if Shepard gathered enough of the galaxy's forces for the fight, Kasumi will be seen holding hands with what appears to be a hologram of Keiji. If Shepard decides to either destroy or control the Reapers instead, Kasumi will be seen holding Keiji's graybox.
Mass Effect 3: Citadel EditWeapon proficiencies EditPowers Edit
Dossier Edit
Kasumi's presence is dependent on her pledging support for Shepard's cause after the investigation against a hanar diplomat.
A suspicious device found by Shepard in the Silver Coast Casino is revealed to be part of Kasumi's plot to rob the casino. Her scheme is revealed when she arrives with a gang she is presently briefing on the casino's security. She defends her actions to Shepard, saying that the casino-goers will not miss a few credits, and that the money can be put to better use aiding the war effort and refugees. Shepard has the option to tell her to call off her plan or allow her to continue the heist.
Kasumi can also assist Shepard in the Armax Arsenal Arena provided her ally license has been bought.
Kasumi is one of the optional invites to Shepard's big party. Unlike all other guests she doesn't stick in one place for long, preferring to stalk out Shepard's apartment under Tactical Cloak or specifically decloaking to interject in conversations.
At the party's first phase, she decloaks beside Samantha Traynor, intrigued by the idea of stealing the Normandy when the comm specialist voices her concerns. Kasumi is gone as abruptly as she appeared, unnerving Samantha. If Jacob is around, Kasumi also decloaks momentarily by the bar doing crunches on the floor.
At the party's second phase, if Jack and Miranda are by the bar at the poker den, Kasumi drops by to inject her two cents: if Shepard encourages their friendship, Kasumi vows to record Jack and Miranda venting their sexual frustrations, convinced that there's a market for it. If Shepard encourages the biotics' rivalry, Kasumi doesn't get Jack's repeated mentions of whooping Miranda's ass but states that she'll just go 'somewhere dirty' with it.
If Tali is around the poker den 'acting' out the differences between the SSV Normandy and the SR-2 Kasumi pops in to announce that she may have already recorded the quarian doing her moves. The recording may have had six million extranet hits already and a fansite, she says, and Tali shoots back that Kasumi better hope she doesn't find her.
If James and Liara are at the balcony arguing whether biotics trump physical conditioning or vice-versa, Kasumi drops by to goad James to do sit-ups. If Jacob is around he warningly looks at the thief, and Kasumi defensively states she's 'just looking'.
Throughout the party's second phase Kasumi decloaks around many other unexpected places. Outside the apartment's door she can be heard commenting that security needs to be beefed up. In one of the beds upstairs she wonders just how many bedrooms does the unit have. In one of the shelves near the upper floor's couches she examines the figures displayed there and comments that twenty years hence the items could be worth a fortune. In the balcony she decloaks to inspect the abstract angular sculpture, deeming it 'classy and expensive.' In the kitchen downstairs she decloaks by the refrigerator complaining about dairy products, and in the nearby restroom she decloaks to declare the area 'occupied'.
At the third phase of the party, if Shepard encouraged loud music and dancing, Kasumi can be found looking through Shepard's drawers by the exercise room. If 'Shep' talks to her, she responds that she goes through everyone's drawers. When asked why she doesn't mingle and have fun like a normal person, she inquires why would she even do that. She's having a great time anyway (by her very strange standards), and compliments Shepard on their underwear. If Shepard is female, Kasumi found them girlier than expected as she expected them to have a camo pattern. If Shepard is male, she declares the question of whether Shepard wears boxers or briefs finally answered, and remarks that the undies are clean.
If James was challenged earlier into proving physical superiority, he's doing push-ups in front of Liara, straining as he does, while Jacob, if present, seems to have no trouble at all with the exercise. It is later revealed that Kasumi has been sitting on top of James all along. She topples with him when the marine collapses from exhaustion, and disappears just as quickly as she appeared afterward.
If Shepard kept the party more mellow in the second phase, at the third phase Kasumi will join James, Liara, and Javik (if he's around) at the card table for a game, surprising James when she uncloaks. She's amused by Javik's ideas about what competition was like in his cycle, and noticing Liara's focus on winning, she suggests working together in the future should the asari ever wish for another line of work. James asks why he isn't fit for such activities, and Kasumi informs him that she wants more subtle individuals as partners.
Kasumi poses uncloaked at the group photo later when Shepard calls everyone to the living room.
The morning after the party, Kasumi lounges by the apartment's balcony, claiming to have had a great time the previous evening and saying she mistook real milk for soy milk. She claims not to be lactose intolerant, she just doesn't 'put up with lactose's stupid drama.'
Trivia Edit
Posted by1 year ago
Mass Effect 2 Dlc Xbox 360
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So tonight I decided to buy Arrival and Kasumi â Stolen Memory. However, I noticed that the download page has been changed to this , and it appears as if all of the DLC is now available for free. I went ahead and downloaded the aforementioned DLC, along with the Overlord DLC, but whenever I open up my game it says 'Unable to authorize the listed DLC. Please log into Cerberus Network with the account used to purchase the DLC'. I'm a bit confused as to what to do. I've successfully downloaded DLC before using the old website, so if someone could tell me how to properly download it using this one then I would be appreciative.
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![]() DLC: Kasumi GotoIntroduction
Like Zaeed Massani, the character of Kasumi Goto is downloadable content. Unlike Zaeed, however, it is premium content, and a fee of 560 Microsoft Points (560 BioWare Points), which is £4.80/â¬6.72/$7.00 applies. In terms of value, you get the character of Kasumi, who contributes more to conversation and the main story than Zaeed, and is a lot more unique in combat; a recruitment mission taking about five to ten minutes; a loyalty mission, which lasts much longer, over thirty minutes, featuring a lot of combat; a new weapon; a new casual outfit for Shepard; a new research upgrade; a new room on the Normandy; and an achievement. The loyalty mission is also quite innovative and is unlike anything else in the game thus far, but ultimately it will be something for completionists and those wanting to experience a new character in their squad. The pack is best recommended for anyone just starting out, or planning to do a second playthrough, though of course she may be included in Mass Effect 3!
Kasumi is a stealth/tech expert, and is suitable as a character to send through the ventilation shaft during the suicide mission, if she is loyal. She can also be killed in the attack on the Normandy, if you do not have the Multicore Shielding upgrade. She boasts Overload and a new attack called Deadly Shadow Strike, which beams her behind your enemies and takes out most classes of hostiles in one impressive and stealthy melee attack. Once you gain her loyalty, you will have access to Flashbangs, which stuns anyone looking at it.
Dossier: The Master Thief
As soon as you have downloaded the content, and once you have completed the Freedom's Progress mission, you will be notified that Cerberus has sought out a master thief named Kasumi Goto, and she has prepared to meet you on the Citadel.
The Citadel:
Hopefully you should have been to the Citadel already, but if not, use the city-walkthrough in this guide. Luckily, Kasumi is easy to find, even if she is a stealthy-thief. As soon as you dock at the Citadel at the Zakera Ward, the first advertisement will talk to you. This is Kasumi contacting your discreetly. As you will know if you have read the Journal update for the mission ahead, the password you need to give upon activating the advert is Silence is Golden.
If you feel like being a bit of a rebel, you can ignore the password altogether, but Kasumi will not be very impressed that you have disregarded the work she went to to set this meeting up. Kasumi has heard plenty about you, while few have heard of her, except for rumours and speculation. Cerberus has set up all the basics to get her as part of your team, so the conversation options here are all incidental. You may want to research some of her backstory. Kasumi is a master-thief, as the title of this dossier suggests, and has a reputation to keep for the care and stealth involved in her work.
Cerberus has offered Kasumi plenty of money for this job, but there is also a catch â she needs some help from the Normandy crew. This comes in the form of a loyalty mission, and completing it will give you another asset for the suicide mission (and a fantastic one in combat). Kasumi reveals that she has been here in person all along, and once you are done with the conversation, return to the Normandy.
Normandy:
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Like Zaeed, but unlike the game's main characters, Kasumi does not have much to say on the ship. You can find her on Deck 3, the crew-deck. She has more varied things to say than her DLC counterpart, but you cannot engage in physical conversation with her on the ship (and she is not another romance option). It is worth keeping her involved, however, as she is more diverse in what she says than Zaeed, and can offer advice on relationships from the moment she sets foot on board the ship. She is located in the Port Observation Deck, where there is also a bar and a window into space to shut. You can pour red and blue drinks. Each has a different effect - mix the two together for hilarious results!
With Kasumi recruited, you will want to upgrade her Overload ability as a priority due to the YMIR Mechs on her loyalty mission, and then Deadly Shadow Strike, as she is otherwise a little weak offensively.
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(Redirected from Mass Effect 2: Kasumi - Stolen Memory)
Mass Effect 2: Kasumi â Stolen Memory is a downloadable content pack developed by BioWare and published by Electronic Arts for the 2010 action role-playing video game Mass Effect 2. It was released for Microsoft Windows and Xbox 360 in 2010, and is included in the PlayStation 3 version of Mass Effect 2, which was released in 2011. Set within the Milky Way galaxy during the 22nd century, Stolen Memory follows thief Kasumi Goto and her efforts to steal a graybox that contains memories of her partner.
Stolen Memory was announced at the 2010 Game Developers Conference and is the first major downloadable content pack for Mass Effect 2 that does not require the game's Cerberus Network, an online downloadable content and news service that enables free bonus content for the game. Its soundtrack was composed by Sonic Mayhem duo Sascha Dikiciyan and Cris Velasco. The pack received mixed reviews from critics, who criticized its short length but nevertheless highlighted its enjoyable gameplay.
Gameplay[edit]
Kasumi Goto (on the right) is controlled by the game's artificial intelligence.
Mass Effect 2: Kasumi â Stolen Memory is a downloadable content pack for the 2010 action role-playing video game Mass Effect 2. Set within the Milky Way galaxy during the 22nd century, it follows thief Kasumi Goto and her efforts to steal a graybox that contains memories of her partner Keiji Okuda, who was killed by a weapons dealer after he acquired sensitive information. The player assumes the role of Commander Shepard, an elite human soldier who recruits and helps Goto in her quest. Ultimately, the pair accesses the graybox and sees a hologram of Okuda, who reveals the data and says that it would impact humanity's reputation if made public. He then begs Goto to destroy the data along with his memories. Shepard can persuade her to follow Keiji's wishes or keep the data.[1]
Stolen memory is split into two acts that take place in a rich mansion.[2] The first act involves the player interacting with the environment and non-player characters to find a way to get access to the graybox. In contrast, the second act is more action-oriented and involves the player fighting a large number of enemies, culminating with a boss fight at the end.[2] During the second act, the player is assisted by Goto, who is controlled by the game's artificial intelligence. She has the ability to cloak and deliver a sneak attack.[3] After completing Stolen Memory, Goto gains the Flashbang Grenade ability, which can be used to incapacitate targets.[4] As a squad member, Goto and her abilities can be used in the main game. Bette midler wind beneath my wings mp3 download. Stolen Memory also includes a new weapon, an in-game upgrade that the player can research to enhance abilities,[4] and an achievement.[5]
Development and release[edit]
Stolen Memory was developed by BioWare and published by Electronic Arts. During development of Mass Effect 2, Bioware stated that downloadable content was becoming a fundamental part of the company's overall philosophy.[6] The pack was announced at the Game Developers Conference on March 11, 2010.[7] BioWare remarked that Stolen Memory would have a feel similar to a James Bond mission.[7] The mansion where the events of Stolen Memory take place was originally suggested to take place on a colony of the in-game alien race Asari, before a human planet was chosen.[8] It was conceived as 'a house in the Hollywood Hills, but with more advanced, Mass Effect-era architecture.'[8] The outfit of Goto was designed to reflect that of a medieval thief.[8] The soundtrack was composed by Sonic Mayhem duo Sascha Dikiciyan and Cris Velasco.[9]
Stolen Memory was released on April 6, 2010, for Microsoft Windows and Xbox 360.[10] It is the first major downloadable content pack for Mass Effect 2 that does not require the game's Cerberus Network, an online downloadable content and news service that enables free bonus content for the main game.[11] At the release day, the pack was unavailable for download for a brief period of time due to Xbox Live server issues.[12] Like Mass Effect 2's other downloadable content packs Overlord and Lair of the Shadow Broker, Stolen Memory is freely included in the PlayStation 3 version of the game, which was released on January 18, 2011.[13]
Reception[edit]
Stolen Memory received generally mixed reviews, with most critics criticizing its short length.[2][5][16]IGN reviewer Erik Brudvig opined that Stolen Memory 'is a great little quest, but for most the 'little' part will be a sticking point. At roughly an hour in length, this is one download that doesn't offer a lot of bang for your buck.'[16] Writing for GameSpot, Kevin VanOrd felt that Goto is not interesting and that her mission is too short for her character development compared to the squad members of the base game.[2] Similarly, GameCritics reviewer Brad Gallaway criticized the fact that the player cannot directly interact with her once Stolen Memory has been completed.[17]
In a more positive review, Dan Whitehead of Eurogamer stated that Stolen Memory 'does a good job of justifying itself through enjoyable gameplay and clever storytelling. Short, yes, but also surprisingly sweet.'[4] He also highlighted positively the story and opined that the ending adds a darker tone to Goto's 'flirtatious character', stating that 'the obligatory moral choice at the end is dictated by intimate emotional considerations rather than battlefield pragmatism.'[4] Eduardo Reboucas of Game Revolution criticized the fact that the story does not fit in a post-story scenario, stating that Stolen Memory 'is intended to be played as you're making your way through the storyline of the main game and not in the aftermath.'[5]
GameCritics praised the first act, comparing it favorably to the 2001 film Ocean's Eleven and stating that it was 'an unusual and welcome change of pace.'[17] VanOrd credited the fact that the player can gain access to the graybox in two different ways, but felt that breaking into its vault was 'paced slowly without offering any sense of increasing tension or extended dialogue options to compensate.'[2] Nevertheless, he praised Goto's ability to silently backstab enemies and the combat scenarios for their enemy variety.[2] The final boss battle was said to be predictable but enjoyable and satisfying.[2][4] VanOrd concluded that Stolen Memory 'is still worth a look, but it won't leave you with any lasting memories of your own.'[2]
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Mass_Effect_2:_Kasumi_â_Stolen_Memory&oldid=878606125'
Posted by1 year ago
Archived
So tonight I decided to buy Arrival and Kasumi â Stolen Memory. However, I noticed that the download page has been changed to this , and it appears as if all of the DLC is now available for free. I went ahead and downloaded the aforementioned DLC, along with the Overlord DLC, but whenever I open up my game it says 'Unable to authorize the listed DLC. Please log into Cerberus Network with the account used to purchase the DLC'. I'm a bit confused as to what to do. I've successfully downloaded DLC before using the old website, so if someone could tell me how to properly download it using this one then I would be appreciative.
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